Thank you for taking the time to look at my portfolio and resume. I am a 3D artist with a passion for hard surface modeling. I have been working both full-time and freelance for the game development industry for over 10 years. The most recent project was in Microsoft Flight for Microsoft Game Studio’s. With my strong background of 3D Studio’s Max, Maya, and Zbrush it allows me to be very flexible and adaptive to almost any studio’s needs. Feel free to brows my portfolio, and use the contact screen if you would like to see my references or need any more info.